Game Informer -
21 Feb 2018 22:00

Though this may have slipped under many players' radars, both Metro 2033 and Metro Last Light had a morality system that held players accountable for their choices they made in each game. It's fair if you're among those who didn't notice, because there is no grand, ceremonious event that happens during these moments, no notification ping that lets you know you've made a good or evil choice. Instead, a quick (and subtle) flash of light hits the screen whenever you've made the choice. In this way,...
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